Home > Microgames, News > The Vestibule Released!

The Vestibule Released!

“There’s still a long way to go until we’re reunited.”

Made in 72 hours for Ludum Dare Jam 22, The Vestibule is a visual novel adventure/mystery game about the chance encounters made by the main character, Gale, on a voyage by train for the holidays. By interacting with the other passengers on the train, you can help them or hinder them from making realizations about themselves. And maybe, in the process, you can learn something about yourself, too.

Features art by Kate Holden and story/programming by Bishop Myers. Made with the Ren’py engine.

Download now!

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Categories: Microgames, News
  1. Axel
    January 8, 2012 at 1:52 am

    I’ve now come to a point in the game where, no matter what I do nothing new will happen. Any hint of what I should do?

    • projectbc
      January 8, 2012 at 1:53 am

      Can you describe the situation you’re in? What did you say to the other passengers?

      And what options do you have when you go to the door in the dining car?

  2. Axel
    January 8, 2012 at 2:22 am

    WARNING: This post contains mayor spoilers on the story

    With Edgar, I’ve talked more into details about what he’s working with, and when coming to the last choice of what to say to him, I choose the last option. Then he becomes unreachable.

    With Irene, she’s entered my compartment once, I’ve found out that she doesn’t have a good relation with her mother. And towards the end of the dialog I choose the option that doesn’t cause the game to end (You could say that I’m on my second playthrough).

    With dining car, do you mean Edgar’s car with the vending machines? If not, then I don’t have access to it

    When going to the door at Edgar’s car, I only have one option “Go back to the lounge”

  3. projectbc
    January 9, 2012 at 12:32 am

    Unfortunately, it seems that you reached a game over, but it didn’t trigger the game over condition. Sorry about that.

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